Foley For AI Footage: Adding The Sounds The Model Forgot
Watch a generated clip on mute and it looks alive. Turn the sound on and something is off — a character crosses a kitchen and makes no sound at all, sets a mug
Watch a generated clip on mute and it looks alive. Turn the sound on and something is off — a character crosses a kitchen and makes no sound at all, sets a mug
Nothing breaks a generation faster than a sign that says almost-words. Viewers may forgive a soft hand. They will screenshot garbled text and share it. We run
Some generations come back too hot — faces blown to porcelain, skies like paper — and others come back as mud, promising shadows that deliver grey soup. Both
Ten minutes. That is our working budget for saving a flawed AI clip in Premiere Pro before the honest answer becomes “regenerate it.” Not because longer
Hands remain the fastest way a generation gives itself away. The face holds, the performance works, and then a hand crosses the frame with the wrong number of
Every beginner knows the moment. The generator is open, the cursor blinks in the prompt box, and your mind — which was full of film ideas in the shower —
Prompts are bad at endings. You describe a shot, you get a decent opening frame, and then the action just drifts off somewhere the model thought was
Most people spend their first week in AI video collecting tutorials, comparing tools, and generating nothing. You can skip that week. In one focused afternoon,
Scroll through AI videos with fresh eyes and a pattern jumps out: every shot is the hero. Every frame is the main character doing the main thing, center frame,
Two people are talking, and neither of them was ever in the room. That is the strange, ordinary reality of dialogue in AI video: we generate one speaker at a
Voice first, everything else after — that is the whole game. It is also the rule that gets broken in almost every AI video we review, and it is nearly always
AI video credits have a way of disappearing. You start the month fine, and by the second week you’re watching good ideas die because every experiment cost full